The Lazy Controller outline

heuristic

Cognitive control is costly and deployed sparingly; fast, trained routines run by default unless interruption, conflict, or social accountability demands effortful override.

Have you ever decided to check just one message, and found yourself fifteen minutes deep into a feed you hadn't even meant to open? Or planned to take a new route on your walk, only to realise you've followed the old path all the way home before you caught yourself? Or maybe you've noticed how much more carefully you write an email when you know your colleague will actually read it, versus when you're just filing something away?

These aren't failures of character. They're examples of a basic feature of how the brain operates: control is expensive, so the system doesn't use it unless it has to.

What we call 'control'---deliberate, effortful attention and decision-making---is metabolically costly and limited in capacity. The brain much prefers to let trained, context‑bound routines run by default. Only when there's conflict, interruption, or some kind of accountability does deliberate control bother to step in and steer, inhibit, or redesign what's happening.

Think of it this way: control is lazy by design. It sits back and lets the well-practiced scripts do their thing. The feed-checking pathway is so well-worn that it fires before you've even registered what you're doing. The familiar route is the path of least resistance. But put another person in the room---someone watching, someone who will read your work---and suddenly control wakes up, because now the stakes have changed.

So what can you do? The key insight is simple: don't try to spend control at runtime if you can spend it earlier instead. Use control when you have it---in advance---to design better cues, set up better constraints, and add accountability at the moment that matters. Rehearse the routine you actually want in the exact situation where you'll need it, so that the future default is the right one. You're not trying to overpower old habits with willpower in the moment; you're rewiring what counts as 'default' so that control can stay lazy while the right behaviour runs.

There are limits, of course. In genuine emergencies you still need online override---that's what control is for. And changing deeply entrenched defaults takes time, because stability is a feature, not a bug. But the general principle holds: move the work upstream. Change what the situation makes easy.

Let's look at the neural architecture that helps us understand this heuristic better.

What neural architecture makes this happen?

The neural hardware

The underlying neural systems that make this heuristic possible

Working Memory & Control

Working memory is the brain's scratch pad for keeping a handful of things active at once---the goals you're holding in mind, the constraints you're juggling, the next step you're about to take. The trouble is, it's capacity-limited and metabolically expensive. Invoking control to hold goals and actively inhibit defaults is slow and resource-intensive, which is why the default policy is to avoid control unless conflict or accountability demands it.

This is why control is scarce. You can't just will yourself to 'try harder' indefinitely---the system literally doesn't have the resources for that. But you can design contexts so that the right goals and constraints are already present when the cue arrives. Front-load the work so control doesn't have to run the whole show.

Key takeaway: control is scarce---design contexts so it's present when the cue arrives.

Hierarchical Control
Architecture: Hierarchical Control Control is layered: higher goals set constraints and subgoals; lower controllers implement sequences---supporting flexible, multi‑step behaviour.

The brain's control systems are layered: higher levels set goals and constraints, lower levels implement the actual sequences. When a cue arrives, this hierarchy arbitrates---it picks whichever trained routine best fits the current top-down goals and the bottom-up evidence. The catch is, if there's no strong goal signal loaded at the moment of the cue, the most practiced routine simply wins. No contest.

This explains why intentions often arrive after you've already done the thing. The cue fired, the hierarchy arbitrated, and the familiar script won before your goal even got a vote. To change this, you need to pre-load goals into the situation itself---cues, prompts, environmental nudges---so that when arbitration happens, the intended routine is the one that gets selected by default.

Key takeaway: pre‑load goals into the situation so arbitration selects the intended routine by default.

Plasticity & Stability

Repetition doesn't just make routines faster; it stabilises them, building infrastructure around the pathways you use most. That infrastructure protects, nourishes, and speeds up those circuits, which is great for performance but makes them harder to override in the moment. The more entrenched a routine, the more inertia it has.

Control's job, then, isn't to fight that inertia head-on every time. Its job is to invest effort upstream---in rehearsal, in environment design, in practice---so that the future default changes. You're not trying to use willpower to defeat the old pathway at runtime; you're building new infrastructure so the new pathway becomes the path of least resistance.

Key takeaway: practice and constraints shift the default; don't spend control at runtime.

Sources

  • analects/making-meaning-in-the-brain.md
  • articles/interruption-theory-of-emotion-mandler.md
  • book: Mercier & Sperber --- The Enigma of Reason (2017)